Ultramarines Omnibus 2 Pdf

UltramarinesBattle Cry'Courage and Honour!' And 'We March for Macragge!' NumberXIIIFoundingOriginal NameWar-BornSuccessor ChaptersRoughly 65% of all Chapters.Chapter MasterPrimarchHomeworldStrengthAbove 1000 MarinesSpecialtyJack of all trades. Obsessed with strategy, tactics and Basically Greco-romans IN SPESS!!AllegianceColoursUltramarine Blue, white & gold (For the most famous Second Company. Other Companies use different colors)'Battles are won. The greater the, the more he contributes in maneuver, the less he demands in slaughter.' Churchill'Our Presence Remakes the Past!'

  1. Ultramarines Omnibus 2 Pdf Download
  2. Omnibus Ii
  3. Omnibus 2 Curriculum

– The Banner of MacraggeThe Ultramarines (More commonly known as Ultrasmurfs) are a chapter of, probably the most famous and well-known and mincy (both within the universe and without). Considers the Ultramarines their chapter of choice, and the Ultramarines represent the standard upon which most other Space Marine chapters are based but strive to be different from as they are so mincy.

Why Games Workshop would want a Space Marine chapter whose symbol is a toilet seat repulsive reverse vagina upside down Omega upsilon ( ℧) as their go-to chapter is beyond us. They have an easily recognizable blue-with-gold-trim colour scheme that the decided to rip off post-heresy (after the Newcrons ripped off their Egyptian motif.) Of course technically that's only the second company,but who ever heard of an ultramarine player not painting his army blue and gold? The blue colouration, coupled with the small size of the minis, has lead them to be nicknamed 'Smurfs' by some everyone. Was originally inspired to promote the ultramarines heavily in publications of White Dwarf after a dream he had whilst staying around a friends house in which he claims, this part allegedly had a role in his eventual dismissal from in 2010.A squad of Tactical Marines are the protagonists of the 40k-based CGI movie surprisingly titled '.

It's not bad per se ( did some of the writing, although the fact that it was only 'some' shows) but could have been. All said and done, the Ultries can be badass.The Ultramarines are perhaps the closest to what many would consider a 'modern' military among the Adeptus Astartes.

Strategy, planning and the minimization of casualties is the basis of any Ultramarine battle-plan and their central concept is that of a well drilled, immaculate army of soldiers who execute their duty with professionalism and competence. Is essentially the Ultramarine way, more so than Chapters. Though they are much more relaxed with regards to discipline than the,. Even before they had reunited with their Primarch, it had been noted that the XIIIth Legion (then called the War Born) was strongly inclined towards the adoption of carefully thought out battle plans, an established chain of command, and an aversion to inflicting collateral damage.

These tendencies were intensified further by their extensive study and practice of the, which covers a very broad range of battlefield situations and doctrines to live. Thanks to each and every one of them training and living by it, their companies operate like a smoothly functioning combat machine with every unit functionally interlocking with every other. However, as much as this by-the-book discipline was their strength, it is often also, like the real-life ancient Roman Legions, their weakness, since the few situations that the Codex Astartes did not prepare them for tended to catch them flat-footed, lacking the flexibility to properly respond.

The initial Tyranid invasion and the exemplify such situations, where the unconventional nature of their enemy nearly led to their defeat. It doesn't matter how smoothly your forces function if you don't actually have a way to win the battle.That being said, they are extremely good at adapting to a threat once the initial shock has passed.

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In the aftermath of their near-defeat to the Tyranids, the Chapter would go on to crush Hive Fleet Kraken as a coherent invasion force as well as create an entire unit dedicated to fighting this particular threat (Almost as if they are a chapter that is protected by a armour), called the Tyrranic War Veterans. These specialists would become highly sought after by the Deathwatch due to their experience and knowledge and was even augmented by survivors from that suffered the wrath of the Tyranids. During the Horus Heresy, an entire force of 1000 Ultramarines was decimated the initial Night Lord of invasion of Sotha. Despite being caught off guard at first due to their unfamiliarity with the Night Lord's unconventional tactics, they began to adapt fast to their enemy's fighting style and by the end of the battle, achieved a near 20-1 kill ratio over their traitorous cousins. Although they may be weak to a new enemy or new tactics, they have a superb reactivity once they have the information they need.They’re not warriors or knights, but soldiers; a professional fighting force dedicated to defending the 500 Worlds of Ultramar and serving the interests of the larger Imperium beyond. A standing army that is the byproduct of a prosperous Star Empire to whom they owe their existence to. This is seen in their combat doctrine.

They don’t have any specializations themselves because they are supposed to adapt to whatever situation presents itself and act accordingly. They are a fluid and malleable fighting force that is supposed to assess the situation, gain every scrap of intelligence/battle data they can, and then change themselves into whatever is required to get the job done; be it a blunt hammer or a precision blade.The of the Ultramarines is (aka Robot Girlyman and about a thousand other highly appropriate names: Big Bobby G, Rowboat Gillman, The BIG RG, Rawbutt Girlyman, The Great Papa Smurf, God-Emperor of smurfs Ex. Ex.) and it was he who wrote the (in?)famous after the events of the, prescribing each Space Marine chapter to a mere thousand warriors to ensure that no one man would ever command the loyalty of an entire Space Marine legion again. At least, that was the plan, but Roboute Guilliman himself never got to see it come to light, as he was by a poisonous attack from his bro, the Traitor Primarch, and he had been kept in stasis by the Ultramarines for thousands of years, only being revived through the actions of and the ten thousand years later (Working with Xenos? HERESY!).The Ultramarines base their ideals upon the teachings of super-Ultra Smurf daddy, who ended up on a neo-Roman planet and soon adopted their way of thinking. They believe in individual strength to strengthen the whole , and in following the rules, however strict they might be. This way, order is maintained in all things.

Courage is, naturally, also a big thing to them, since it goes with the idea of the individual working to better the whole. All this means that the Ultramarines are very, very good at doing their job, as long as they are prepared for it and works alongside the rest of their Chapter, but tend to be completely stumped when a situation, which their planning and reasoning can't immediately deal with, comes up. Could you get your ass off the altar, Claudius?The Ultramarines are also notorious for disregarding much of the wider Imperium in favour of their own worlds, the famed 500 Worlds of Ultramar.

This has earned them much hate from in-universe factions, who don't like how they essentially go 'Screw you guys, we'll just make our own, sort of working empire!' ; One of Fulgrim's, who had the ear of powerful members of Terran court, once said that 'The Lord of Ultramar sees little else besides the primacy of his own culture.' , and also Malcador and the Emperor were not surprised when Guilliman chose to defend his 500 worlds rather than get his hands dirty with the Horus Heresy. Many elegen/tg/entlemen dislike this as well, since it sort of makes the Ultries seem they know better than the rest of the Imperium, while still being lauded as being some of the most honourable Chapters in the entire galaxy. Though in the Ultramarine's defense, they're probably the most successful space marine chapter in the galaxy, considering that they defend and maintain hundreds of worlds, and those worlds are some of the most prosperous, meritocratic worlds in the entire Imperium. Plus, the Ultramarines have an affinity with the common people, as they believe that it's their sworn duty to protect the innocent, like the Salamanders.

Even with their duties in Ultramar, the Chapter still sends warriors out into the wider galaxy, making significant contributions at and at.All of the other Space Marine legions (or maybe, depending on how you look at it, maybe if you count anger and most likely when thinking about it) adopted the Codex and split up into multitudes of smaller chapters, and most Space Marine chapters today follow the practices found within it, although some like the Space Wolves and the Black Templars have refrained from implementing it. Few are as rigid in pursuing the use of the Codex as the Ultramarines, though. Where most other Chapters like the and looks to it for guidance when encountering unfamiliar situations, the Ultramarines see the Codex as a sort of 'holy book' and follow its instructions to the letter. Ironically, Guilliman himself believed this to be misguided and noted that the Codex was never meant to replace the ability to act on one's own judgments. But is a strong force in 40K universe.Because they are the poster-boys for Space Marines, they are perhaps the most famous Chapter in the general 40k fandom, but are widely hated by many denizens of. This may initially have been due to their popularity - the Space Marines in general suffer something of a backlash from fa/tg/uys because of their overwhelming popularity with the annoying young children that infest the hobby, and the Ultramarines are the most popular of them all - but of recent editions the blatant favouritism displayed by certain Games Workshop writers towards the Chapter have earned them considerable ire, especially from fans of other Space Marine chapters that get slagged off in the process. This is mainly the fault of 's 5th edition Space Marine Codex, which explicitly claimed that the Ultramarines were superior to all other Space Marines (In 2nd edition it was explicitly stated.) and was not helped by Ward's own poor fluff-writing skills (see below).

However, more recent fluff has served to bring the Ultramarines back to their 'Space Roman' roots, making them far less objectionable than they were in the past. Forge World's Horus Heresy line has been particularly kind to them, giving them a variety of stylish Heresy-era gear, all of them with that 'The Glory That Was Rome' vibe.First Edition History. Fig.1.1: An Ultramarine, note the.This article or section is about something oldschool - and.Make sure your rose-tinted glasses are on nice and tight, and prepare for a lovely walk down nostalgia lane.of Warhammer 40,000, in an article co-written. The XIIIth Legion were actually traitors and were banished to the Eye of Terror along with the other traitor legions.

The modern day 40k Ultramarines were established on new years day 001.M32, which would make them a Third Founding chapter. They received all of the, rituals and paraphernalia of the original legion.Not only that, they only received lordship over the world of AFTER the First Tyrannic War.

And though they did have different names for all of their company captains and command staff, they were/are still commanded by a man named Marneus Calgar.The implications of this would be startling if we use the 'everything is canon, but not necessarily true' stance that GW has adopted when regarding fluff inconsistencies. Hinting that Guilliman's marines were and were eventually banished from the Imperium.However, attempting to reconcile this old origin story with 'modern' Ultramarines is extremely difficult, we can only coherently insert it into the current state of play if we assume there is a second chapter out there called the 'Ultra-Marines' with a chapter master and homeworld of the same name and the same level of involvement with the Tyrannic Wars. Ultramarines, from the days of.' Our love is nothing but the blues, baby, how blue can you get?'

King'Listen to your blue-clad wretches yelling of courage and honour, courage and honour, courage and honour. Do you even know the meaning of those words? Courage is fighting the kingdom which enslaves you, no matter that their armies outnumber yours by ten-thousand to one. You know nothing of courage. Honour is resisting a tyrant when all others suckle and grow fat on the hypocrisy he feeds them. You know nothing of honour.' –, proving that a stopped clock is right twice a dayUnless you are new here, then you should be well informed by now over the really history involving the Ultramarines and the dreaded.

While Ward was indeed responsible for the immense and caused on and to itself (Seriously just look at the pages history, it was a war on green and red edits), Ward himself wasn't completely at fault here, is just as much to blame for their irresponsible and careless attitude in handling fluff to a clearly biased player and gave him the green light to write whatever things Ward could come out with. However after Ward's quite unexpected departure in 2014 (He came back in 2016 though, just hope he can control his Ultramarine urges now(he can’t)), the Ultramarines have been getting.less of the limelight like they used to back in the heydays of Codex: Space Marines 5th Edition. Nowadays, the, and even the are getting more in the spotlight. While the Ultramarines are still the de facto mascots of WH40K, it seems that the post-Ward era has seen the return of more.

Furthermore, the lineups made by our favorite has been giving the Ultramarines and the rest of the Space Marine Legions an equal respect in both their lore and crunch which was unthinkable back in the day, 'The and get their own moment to shine without the Ultras overshadowing them? How preposterous!' Would be the most likely answer if went back in time and told our past selves over this.Additionally the Forgeworld model for has been well received by fans with some commenting that of all the models, Guilliman's was one of the best designed and posed (although the truth is that his armour has went from Grecco-Roman in style to Marvel, and in spite of all his Mary Sue-ness, he's still likely to get stomped over by an or Assault Terminators).

What does this mean for our (in)famous blueberries? A redemption of sorts? Winning back the crowd? Earning back the respect it once had? The answer could be all of them. Whatever is the case, the legacy of Ward and the Ultramarine fiasco did impact the way players see the Ultramarines and the Space Marines to an extent either negatively or positively (More inclined to the negativity though).

But seeing as how GeeDubs still has the, it can be seen with some sigh of relief that GeeDubs seems to be back to their grips now in terms of fluff at least.Tabletop Throughout most of GW's history the Ultramarines have been portrayed on the tabletop as the 'standard' space marine chapter, to the point where most other chapters are represented as 'Ultramarines +,- variable X'. Often get codices, but less popular chapters get relegated to sets of advantages and disadvantages on top of the Ultramarine baseline. At certain points in GW's sordid tabletop history this has led to Ultramarines being literally vanilla marines with no bonuses whatsoever, where the only advantage to taking them is their wide selection of characters, and other times such as 7th edition where with the right builds and the right tactics, you could statistically beat out the Blood Angels and Space Wolves in assault, and Dark Angels and Imperial Fists in shooting.8th Edition is probably the best they've ever been while not being quite as cheesy as they were in the past. Their strategies, characters, chapter tactics, and warlord trait all grant bonuses to command points, to the point where you can get the effective use of 20(!) command points on stratagems in a 2000 point game, leading to an army with massive tactical flexibility.

Gone are the days were you can butcher melee dedicated forces in close combat, and out-shoot the gun-factories of the universe, a bunch of damn sues who win because they are - of course - the BEST EVAR. Now you get the Ultramarines as they should be: a versatile but non-specialized army with the tactical and strategic flexibility to make the most out of any situation.Notable Members.

While most believe the story told by the Ultramarines, eye-witnesses paint a different story.: and Chapter Master of the Ultramarines. His accomplishments include being thoroughly ripped apart by the (by that we mean all his limbs, a large portion of his body and his eye), and single handedly holding off an Ork Waaagh! For 9 days all by himself.

However, his crowning moment is his defeat of an Eldar Avatar of Khaine in 1 vs 1, hand-to-hand combat, which is typically killed by the same effort it takes to kill a Khornate Bloodthirster - never mind that the thing is made of molten metal and over three times his size. He also had a rematch with the Swarmlord and won, which must have been pretty easy, considering that it had been recently ripped apart. Has also faced as well (following turning into a ), but his plot armor wasn't as strong that day and he just barely escaped that mess.: Captain of the Ultramarines First Company. He was Captain of the Second Company, and Sicarius' commanding officer before being promoted after the First Tyrannic War.

There isn't much fluff about him besides being overshadowed by his former subordinate Sicarius. As first Company Captain he's Calgar's appointed successor, however much of the chapter thinks it will be Sicarius instead of him. Agemman is aware of this possibility and isn't very happy about it.: Former captain of the Ultramarines Second Company and Leader of Guilliman's Victrix Guard. Is kind of a glory hog, but he's arguably earned his right to be a braggart through his skill at arms. Was taken on as a by the primarch after his resurrection, mostly because Cato's brash, forthright personality reminded him of Aeonid Thiel, whose counsel Guilliman greatly missed. His captaincy was given to Sevastus Acheran.: Captain of the Ultramarines Fourth Company and the main character of Graham McNeil's Ultramarines novel series.

Notable for destroying the.: Master of Sanctity of the Ultramarines and ex-member of the. Currently one of the oldest Space Marines alive. The Tyrannic War Veterans were his idea.: the Ultramarine's (Primaris) Chief Librarian, has enough psychic prowess to make psychic contact with the Hive Mind without going bonkers in the process.: (aka; Sean Connery made ) Ultramarine Scout Sergeant. A skilled sniper, other chapters have borrowed him to train their scouts occasionally.

He also has an impressive mustache.: Captain of the who the fuck knows company (if the trim of his pauldrons are accurate, he's Captain of the 2nd Company). He gained prominence (will gain prominence?) on the forge world of Graia, trying to keep a whole Waaagh! From stealing all the bitz for themselves while keeping a probably radical Inquisitor happy. Also there's a portal to the warp letting out Daemons and Chaos Marines to go on a jolly old pub crawl. He is also one of the few Ultramarines who clearly states that the Codex Astartes is not meant to be a mental straightjacket. Thus, he is. Varnus: Ultramarines Chaplain dispatched to Lorn V.

Ultramarines Omnibus 2 Pdf Download

For perhaps the first instance in recorded time, he is a Space Marine who actually respects the Imperial Guard and couldn't ask for a better force (barring his own company). Aeonid Thiel: A sergeant during the Horus Heresy. Despite being seen as a rule breaking maverick for proposing battle simulations of Space Marines fighting one another, he ends up playing a major role first in the Battle of Calth, then in laying the groundwork for the Ultramarines post-war, including the red painted helmets for sergeants. Also served as the co-writer of the Codex. Promoted to Captain of the 2nd Company at the time of Guilliman's wounding, though his ultimate fate is unknown. Decimus Felix: Primaris Captain of the Ultramarines Eleventh Company (Yeah, Felix was more than a bit surprised by that too) and Equerry to Guilliman.

Despite the utterly suspicious circumstances of such a fresh-ish face being afforded this much power, he acts as the voice of reason for the primarch. Sergeant Cornellus: A sergeant of an embarrassing squad. Notable for killing the first time, stopping a daemon invasion and finding the Ultramarines Scrabble set all while sounding like a baby. Smurfette: The only member of the Ultramarine chapter.Quotes 'Chapters (not descended from Guilliman's geneseed) are disciples who owe their genetic inheritance to another, but follow the as keenly as their divergent heritage allows.

While primarily composed of successor Chapters, this group also includes several Chapters of the - notably the, and the. These chapters can never be Ultramarines, for their gene-seed is not that of.

Nevertheless, they will ever aspire to the standards and teachings of the great.' (Chapters who do not emulate the Ultramarines) are aberrants; chapters who, through quirk of gene-seed, mutation or stubbornness, eschew the Codex Astartes in favor of other structural and combat doctrines. Some, such as the and their successors, strive to be worthy of Guilliman's legacy, but their recalcitrant gene-seed drives them ever further from it. Others, such as the and the, remain stubbornly independent, looking to ways of war (which is hilarious for the Templars) and caring little of how they fare in the eyes of others. These aberrant Chapters were always few in number and their presence diminishes with each passing decade, for their gene-seed is no longer the source of fresh Chapters.'

–, Ultramarines player, codex writer,:, 5th Edition, p. The Ultramarines are undoubtedly the best Space Marines ever. Thanks to the heritage of Guilliman and their myriad heroic deeds, the Ultramarines are the exemplars of the Space Marines.

With a few fringe exceptions who have severe mutations or stolid stubbornness ( and ) all want to be like the Ultramarines and recognize as their.' – Matt Ward, Ultramarines player, codex writer, in the interview celebrating the release of Codex: Space Marines.' But your teachings'Are yet flawed,' said Guilliman. 'No one, not even one such as I, can anticipate every possible outcome of battle. My words are not some holy writ that must be obeyed. There must always be room for personal initiative on the battlefield. You and I both know how one spark of heroism can turn the tide of battle.

That knowledge and personal experience can only be earned in blood, and the leader in the field must always be the ultimate arbiter of what course of action should be followed.' –, making a point that his successors would quickly forget about and would ignore.' Wondering what would be in the supplemental Codex for the Ultramarines that won’t be in the main book?

Come take a peek!' – Adam Harrison, August 8 2019, for Bell of Lost Souls, the new Ultrasmurf supplement and priviledges. Daily Rituals 04:00 - The Ultramarines rise up from their sleep in their marble-encased sleeping chambers. The Primarch has already been awake for some time, having lost the need for sleep as a side effect of his revival. (Good thing, too- according to Guilliman himself the Armor of Fate is too noisy to let him rest, and even if it wasn't the armor doesn't have the flexibility to let him lie down in the first place.)04:30 - Morning Prayers. The Ultramarines conduct morning prayers on why they are the SECOND TO TEH EMPRAH! And how all other chapters view as their Spritual Liege.05:30 - Codex Astartes.

Ultramarines Omnibus 2 Pdf

The Ultramarines are indoctrinated and reminded on the rules and values of the Codex Astartes. Guilliman makes a note to break the news of his Codex revisions gently so his gene-sons don't go into conniptions.08:00 - Morning Firing Rites. The Ultramarines enter target practice with spiritual guidance from Chaplain Ortan Cassius, who manages to only occasionally go off into furious rants about 'The goddam bugs'.09:00 - Battle Practice. The Ultramarines leave for Macragge's Colosseum to train against each other, the local Macragge fauna and Battle Servitors.10:00 - Morning Meal. While later than some chapters, the Ultramarines feast upon a light meal made of fruits, biscuits and light meat by the Chapter serfs. The serfs are thanked soon afterwards in a manner of respect.10:15 - Tactical Indoctrination.

The Ultramarines head to see the latest battle plans and which military techniques that can best complement the Codex Astartes. Guilliman reviews the most recent major warzones of the Imperium and prepares battle plans for the forces deployed there.10:30 - Meetings with the Spiritual Liege. Whilst the rest of the Ultramarines practice reciting the Codex Astartes, the leaders from each of the Ultramarine's companies discuss political, social and military affairs of Ultramar and the Imperium at large. When the Primarch has the opportunity to be present, discussions and tactical briefings on his long absence last for hours, with plenty of facepalming and sighing from said Primarch.11:00 - Afternoon Wargames. The Ultramarines conduct to best simulate strategic and combat play which can be learned and adapted in real life combat.13:00 - Midday Meal.

A light meal of cheese, bread, meats and vegetables is prepared by the Chapter serfs.13:30 - Codex Astartes. More indoctrination of the Codex Astartes are read to ensure that the Ultramarines never diverge from the book of Guilliman. The Primarch privately wonders how his words about the Codex being a guideline could have been misinterpreted so badly.15:00 - Evening Firing Rites. The Ultramarines enter target practice.16:00 - Battle Practice. The Ultramarines are now dropped into the wilderness of Macragge to fend off the local fauna and flora there. The animals and plants killed are sent to the Chapter Serfs for more ingredients.17:00 - Evening Prayers.

The Ultramarines gather together to pray on why they are the chosen chapter and why the Ultramar System is the best system.18:00 - Nighttime Firing Rites. The Ultramarines take target practice in the night to further hone in their nocturnal experience.19:00 - Battle Practice. The Ultramarines descend to one of the neighboring planets in Ultramar to further fight the planet's local fauna and flora, as well as the various nasty things Nurgle has been attacking Ultramar with lately.19:30 - Daily Medical Checkup.

Whilst the rest of the Ultramarines are busy practicing their combat prowess, the long hours of having to keep the entire Imperium afloat has left Roboute Guilliman in a state of dismay, anger and minor facial injuries due to repeated facepalming. Try and fail to warn their Primarch that continued usage of the facepalm will eventually give the Avenging Son a concussion. Any battle-brothers who have come into contact with the forces of Nurgle are painstakingly decontaminated to prevent the spread of any warp-contagion.20:00 - Evening Meal.

Omnibus Ii

A feast made from the creatures slain by the Ultramarines earlier on is cooked in the finest ingredients. Cooking it perfectly gets the serf a purity seal of valor while cooking it imperfectly forces the serf to be read the entire Codex Astartes section on cooking.

Guilliman privately wonders how the joke section made it into the official print.21:00 - Cleaning up Guilliman's chambers. The Ultramarines go and clean up their Primarch's marble chambers after Macragge's daily tourist traps are closed for the night. Despite the Avenging Son's frequent absences from Ultramar, they like to be sure his quarters are just as he left them.22:00 - Free Time. The Ultramarines get free time. Some continue to read the Codex Astartes, others pray to the Emperor while some go out of their Fortress Monastery to catch up on the local news and political affairs as well as hanging out with the citizens of Macragge.24:00 - Rest Period. The Ultramarines descend back to their marble-encased sleeping chambers to rest, save for Guilliman who is needed elsewhere in the Imperium.Some music.

done by. from Chaos Gate. Became a major meme among Russian 40k fans due to some deliciously stupid and made ultramarines associated with soup in Russian community.

Omnibus 2 Curriculum

from their official movie.Gallery. Ultramarines got the front cover of the Space Marine Codex and admittely looks fucking cool for it.See also., their reserve.of the(M29):-Ultramarines -(021.M31):- -to Twelfth Founding(M32-M35):-(initial) -(M35):-Fourteenth to Twentieth Founding:-(991.M35):- -Twenty-Second toTwenty-Sixth Founding (M35-M41):-(999.M41):- -Unknown Founding:-(refounded) -Unsanctioned Founding:- -Others:-.

Pretty straight forward. I've started reading the Ultramarines omnibus and enjoying it so far.

I know there are several short stories and related novels (such as Storm of Iron, Iron Warrior etc) and I was wondering if the folks here could help me by sorting out the reading order of the main novels in the Ultramarines series and where the short stories and side novels fit in?I know the main novels go Nightbringer - Warriors of Ultramar - Dead Sky, Black Sun - The Killing Ground - Courage and Honour. One of the things I'm most wondering about is where would Storm of Iron fit in? Before or after Dead Sky, Black Sun?Thanks in advance for helping this rather anal Black Library fan ^^.

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